Next Gen Game !

As explained in some (numerous ?) previous posts, I’ve talk about (but in french) my goal to try to educate myself to GameDev. So I’ve started to work (hard!) on some incredible Game engine framework, from scratch. But I’ve also started drawing something about pixel 🙂

Here is the first results of my slow work on this side, because I am not a graphix guy !

sample-sprites-tiles
A first draft with Gimp. characters has been revamped from the net and hardly modified, but everything else from my own hands !

And here is the « Tiled » version of the mockup.

game-tiled-mockup-0001
This is my own Tiled version (with Tiled software). Only for display; no animation right now. Need Engine integration.

The next step will be to integrate this real graphic art into the game prototype upon the Game Engine framework.

To Be Continued…

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